Rayman 2 the great escape pc

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Their goal is to 'restore Rayman's world, just as beautiful as you remember seeing it 20 years ago while staying true to the original art direction.'īoth Rycer and Corbin explained why they were both invested in the Rayman series.Ĭorbin: My history with Rayman actually has to do with my family, both my mom and my dad used to play the PS1 version of the first Rayman. They're using the Unreal Engine to bring the models to a modern standard, and to finally make the game compatible with current PCs. That wild imagination from Michel Ancel and his team at the time has inspired Rycer (Project Lead), Corbin William (Lead Programmer/Lead Modeler), and the rest of r2HD to bring the game back into the age of HD. His wacky personality, not to mention the creative worlds he explored, enchanted us - especially in Rayman 2: The Great Escape.

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Despite Ubisoft's reluctance to bring him back, Rayman has held a special place in gamers' hearts since his debut in 1995.